In this level design, I have synthesized modern and traditional structures. Through the tunnel, the character comes to the arch, from there to the temple, from there into the bunker with various puzzles. There are easter eggs in the design that give a clue to the player (Triangles). From the bunker, he reaches the core of the nucleus. This way is quite adventurous, the player has to solve various puzzles. I did this design for the final project of the level design course. I completed this design & blueprints in about 25 hours.
I was impressed by HBO's series "Westworld" as I created the story.
The "CORE"